Here are some of my published writings. More and more, I’m publishing in open access journals such as Loading, Fibreculture and First Monday, as I believe academic scholarship should be public. If you’re having troubling finding anything (especially if articles are behind a pay-wall) please let me know and I’ll send you an earlier copy.
game design and development
[refereed journal] (second author) Parker, Felan, Whitson, Jennifer R. & Simon, Bart. (2017). “Megabooth: The cultural intermediation of indie games”. New Media & Society. online first. https://doi.org/10.1177/1461444817711403.
[book review] Whitson, Jennifer R. (2014). “Kirkpatrick, G. Video games and the social imaginary”. Canadian Journal of Sociology 39(1): 99-102. http://ejournals.library.ualberta.ca/index.php/CJS/article/view/21563/16242
[refereed journal] (second author) Dormann, Claire, Whitson, Jennifer R. &Neuvians, Max. (2011). “Once More With Feeling: Game Design Patterns for Learning in the Affective Domain“. Games and Culture 8(4): 215-237. (games_with_feeling.preprint)
[conference proceedings] (co-author) Greenspan, Brian and Whitson, Jennifer R. (2013). “Whether to Play or Preserve the Past?: Creating The Forgotten Worker Quest”. Proceedings of the Foundations of Digital Games 2013. p. 298-305. http://www.fdg2013.org/program/papers/paper39_greenspan_whitson.pdf
[invited journal] Whitson, Jennifer R. (2013). “The Console Ship is Sinking and What this Means for Indies”. Loading… 7(11). http://journals.sfu.ca/loading/index.php/loading/article/view/125
[refereed journal] (first author) Whitson, Jennifer R., and Dormann, Claire. (2011). “Social Gaming for Change: Facebook Unleashed”. First Monday 16(10). http://www.uic.edu/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/3578/3058
[book chapter] Whitson, Jennifer R.(2011). “La Révolution des Jeux Sociaux”. In C. Perraton, M. Fusaro and M. Bonenfant (Eds.), N. Roy (Trans.), Socialisation et Communication dans les Jeux Vidéo. Montréal QC: Presses de L’Université de Montréal. p. 41-64.
[book chapter] (second author) Dormann, Claire, Whitson, Jennifer R., & Biddle, Robert. (2011) “Computer Games for Affective Learning”. In P. Felicia (Ed.), Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. Hershey PA: IGI Global. p. 261-282.
[published conference proceedings] (first author) Whitson, J., Eaket, C., Tran, M.Q., Greenspan, B., & King, N. (2008). “Neo-Immersion: Awareness as a Measure of Engagement in Gameplay”. In Proceedings of the 2008 Conference on Future Play. (Toronto, Canada, November 3 – 5, 2008). ACM, New York, NY.
[published conference proceedings] (co-author) Aldred, J., Biddle, R., Eaket, C., Greenspan, B., Mastey, D., Tran, M.Q., and Whitson, J. (2007). “Playscripts: A New Method for Analyzing Game Design and Play”. In Proceedings of the 2007 Conference on Future Play (Toronto, Canada, November 14 – 17, 2007). ACM, New York, NY, 205-208.
[book chapter] whitson, jennifer r. (forthcoming). “Foucault’s fitbit: Governance and gamification”. in the gameful world edited by Deterding S, Walz S. boston ma: mit press. (early draft copy)
[editorial] whitson, jennifer R. & Simon, Bart (2014). “Game Studies meets Surveillance Studies at the Edge of Digital CulturE”. Surveillance & society 12(3), 309-319. http://library.queensu.ca/ojs/index.php/surveillance-and-society/article/view/games_editorial/games_ed
[special journal issue] Whitson J, Simon B (editors), “Special Issue on Surveillance, Games & Play”, Surveillance & Society, 12(3).
[refereed journal] Whitson, Jennifer R. (2013). “Gaming the Quantified Self“. Surveillance & Society 11(1/2).
[refereed journal](first author)Whitson, Jennifer R. & Haggerty, Kevin. D. (2008). “Identity Theft and the Care of the Virtual Self“. Economy and Society 37:572 – 594.
[book chapter] Whitson, Jennifer R. (2010). “Surveillance and Democracy in the Digital Enclosure”. In K. D. Haggerty and M. Samatas (Eds.), Surveillance and Democracy. Oxford: Routledge. p. 231-246.
[magazine article] Whitson, Jennifer. R. (2009). “Identity Theft and the Challenges of Caring for Your Virtual Self“. Interactions, 16(March/April): 41 – 45.
[government report] (co-author) Deisman, W., Derby, P., Doyle, A., Leman-Langlois, S., Lippert, R., Lyon, D., Pridmore, J., Smith, E., Walby, K., and Whitson, J. (2009) “A Report on Camera Surveillance in Canada: Part One”. Prepared for the Office of the Privacy Commissioner of Canada. Surveillance Camera Awareness Network (SCAN).
[magazine article] (first author) Whitson, Jennifer R. & Haggerty, Kevin. D. (2007). “Stolen Identities.” Criminal Justice Matters 68: 39 – 40.
[refereed journal] Whitson, Jennifer R. (2010). “Rule Making and Rule Breaking: Game Development and the Governance of Emergent Behaviour”. Fibreculture, 16. http://sixteen.fibreculturejournal.org/rule-making-and-rule-breaking-game-development-and-the-governance-of-emergent-behaviour/
[book chapter] (first author) Whitson, Jennifer R., and Doyle, Aaron. (2008). “Second Life and Governing Deviance in Virtual Worlds”. In S. Leman-Langlois (Ed.), Technocrime: Technology, Crime, and Social Control. Cullompton, Devon: Willan Publishing, p. 88-111.
[tag] DiGRA 2013: What’s Happening in Game Developer Research? (2013).
[gamasutra] Beer and Diversity. (2013)
[gamasutra] Self-Censorship: Figuring out what to share and when to shut up. (2013)
[gamasutra] I’m Gonna Need a Bigger Canon. (2013).
[PhD Thesis] Whitson, Jennifer R. (2012). “Game Design by Numbers: Instrumental Play and the Quantitative Shift in the Digital Game Industry”. Department of Sociology and Anthropology, Carleton University, Ottawa, Canada. Design by Numbers
[MA Thesis] Whitson, Jennifer R. (2006). “Assumed Identities: Responses to Identity Theft in an Era of Information Capitalism”. Department of Sociology and Anthropology, University of Alberta, Edmonton, Canada. Masters Thesis