I teach a number of courses about the ethics of new media practice.

At Stratford Campus, students create crowdfunding campaigns, websites, educational games and videos for a industry client, while learning about persuasive design.

GBDA 302 Persuasive Technology

At the main University of Waterloo Campus, I teach a Society and Technology course which centres largely on games and new media.

SOC 324 Digital Cultures

This is a draft syllabus I made drawing from Values in Design and other STS influenced work.  I’m still hammering it out, especially the lab side of things as I want to replicate the feeling (and pressures) of working within a agile project with sprints and milestones.

Social Issues in Design